National AI Literacy Day
AI Literacy Conference 2025
Presenter Schedule
Roundtable
Game-based Learning for Individuals with Attention Deficit Hyperactive Disorder: Results of a Systematic Literature Review
This systematic literature review was conducted to identify how Game-Based Learning could assist students with ADHD, and whether or not training working memory capacity in these students could result in increased academic outcomes. There were four associated research questions posed according to this topic. The author found 743 results after conducting the initial search and identified several trends in the literature reviewed. The presentation will outline the current results of the literature review.
Presentor: Roth Kyle
Co-Author: Roth Kyle
Designing Instructional Ecosystems for Responsible GenAI Integration: Principles from a Foundational Programming Course
Presentor: Rui Huang
Co-Author: Rui Huang
The Grand Glitch Hotel: Designing and Prototyping a Digital Learning Game for Artificial Intelligence Literacy
Presentor: Deniz Ercan
Co-Author: Deniz Ercan, Salah Esmaeiligoujar, Ran Gao
So You Want to Build a Large Language Model–Now What?
Large Language Models (LLMs) have gained notoriety in recent years, and they hold promise in educational contexts for enhancing the workforce, scaling evidence-based interventions, and optimizing student learning. Specialized models can be developed to measure a multitude of constructs relevant in education, including the implementation of effective instructional practices and acquisition of student knowledge and skills.
Presentor: Crystal Bishop
Co-Author: Darbianne Shannon, Jinnie Shin, Tara Mathien
Generative Artificial Intelligence in doctoral studies: Use and Concerns
Presentor: Swapna Kumar
Co-Author: Kara Dawson, Albert Ritzhaupt, Angela Kohnen
AI and Faculty Perspectives: UX Personas to Inform Faculty Development
Presentor: Margeaux Johnson
Co-Author: Margeaux Johnson, Pasha Antonenko
Where Is Learner Support in Microcredentials? Bridging Learner-Centered Intent and Institutional Capacity
Microcredentials are widely promoted around core values of flexibility, accessibility, and learner-centeredness (Reed, 2023). Yet, existing research has largely focused on what microcredentials are and what they signify, rather than how they are institutionally enacted and supported in practice in the pursuit of such values. This gap is particularly striking given that microcredentials frequently target nontraditional learners (Alenezi et al., 2024) who often navigate complex educational, professional, and personal constraints. Sustained, structured institutional support is vital for these learners’ persistence and success (Olcott, 2022), yet little is known about the precise support structures in place, their consistency of implementation, or how they differ across institutions and initiatives (Lokey‑Vega et al., 2024).
Presentor: Soomin Lee
Co-Author: Deligent Bobie-Ansah
AI-Supported Forums and the Paradox of Social Presence: A Mixed-Methods Study Using the CoI Framework
Presentor:Soomin Lee
Designing for Shared Agency in AI-Enabled Mathematics Exit Ticket Generation
Presentor: Seiyon Lee
Co-Authors: Hongming Li, Xintian Gao, Natalia Martin, Avery Closser, Anthony Botelho
Integrating Hardware-based Edge Intelligence into STEM Classroom
Presentor: Clelia Perez-Medina
Co-Authors: Woorin Hwang / Maryam Babaee / Yessy Ambarwati
From Assessment to Action: How the UFLI Portal Turns Spelling Data Into Targeted Student Support
Presentor: Valentina Contesse
Co-Authors: Holly Lane, Vivek Ramakrishnan, Matthew Burns
Poster Presentations/Demo Sessions
March 26
Gaze-Driven Games to Support Selective Attention and Inhibitory Control in Children with ADHD
Demo
Presenter: Pasha Antonenko
From Chocolate-Covered Broccoli to Spinach Smoothies: Designing Educational Games that Meaningfully Integrate Learning Experiences
Demo
Presenter: Daryn Dever
Evaluating Accessibility with POUR
Demo
Originally developed as a way of organizing their Web Content Accessibility Guidelines (WCAG), the Perceivable, Operable, Understandable, and Robust (POUR) principles have since been used to evaluate not just webpages, but also software applications and educational materials. Perceivable evaluates how well the content works in ways recognizable by the user.
Presenter: Andrew Bemmett
Co-Authors: Andrew Bennett, Dwi Maharrani, Nykema Lindsey, Maya Israel
Gaze-Driven Games to Support Selective Attention and Inhibitory Control in Children with ADHD
Demo
Presenter: Pasha Antonenko
From Chocolate-Covered Broccoli to Spinach Smoothies: Designing Educational Games that Meaningfully Integrate Learning Experiences
Demo
Presenter: Daryn Dever
Evaluating Accessibility with POUR
Demo
Originally developed as a way of organizing their Web Content Accessibility Guidelines (WCAG), the Perceivable, Operable, Understandable, and Robust (POUR) principles have since been used to evaluate not just webpages, but also software applications and educational materials. Perceivable evaluates how well the content works in ways recognizable by the user.
Presenter: Andrew Bemmett
Co-Authors: Andrew Bennett, Dwi Maharrani, Nykema Lindsey, Maya Israel
Closing the Career Prep Gap: How WiNG.it Prepares Students for Behavioral Interviews
Demo
WiNG.it is an innovative, AI-enabled career readiness tool built at the University of Florida, that is designed to empower students across all stages of their education, whether it’s students applying to universities or college students entering the workforce. The platform addresses the critical challenges faced by job seekers today, including limited access to high-quality interview practice, lack of personalized performance feedback, and the difficulty finding jobs aligned with their skills and goals.
Presenter: Clarissa Cheung
Co-Authors: Clarissa Cheung, Rachel Pu, Amanpreet Kapoor
Investigating the Development of Integer Representations in Adolescence through Shared Research Infrastructure in Authentic Classrooms
Poster
Mathematics achievement predicts long-term educational and economic outcomes, yet many students struggle with core secondary concepts despite widespread access to educational technology. Negative numbers are foundational for algebra, but students often rely on rule-based procedures that treat sign and magnitude separately rather than as integrated quantities
Presenter:Nicholas Vest
Co-Authors: Nicholas Vest, Marc Colomer Canyelles, Avery Closser
Digital Badge of Honor: How Microcredentials Function in the Workplace
Poster
This study reports findings from a systematic review of 25 peer-reviewed studies published between 2015 and 2025 examining microcredentials in workplace contexts. The review
synthesizes fragmented evidence on how microcredentials function specifically within organizational systems, including professional development, workforce advancement, and performance-related outcomes.
Presenter: Deligent Bobie-Ansah
Co-Authors: Deligent Bobie-Ansah, Rob Moore
Virtual Reality for Ecological Studies for Middle School Students: A Design Case
Poster
Middle school students typically learn about the environment through textbooks and lectures rather than firsthand experience, making it difficult to visualize ecosystems and understand ecological interdependence. Field visits to environments like wetlands pose safety risks due to dangerous wildlife such as snakes and alligators.
Presenter: Kyle Roth
Co-Authors: Kyle Roth, Deligent Bobie-Ansah
Developing Accessibility Competence Self-Assessment for Computer Science Teachers (ACCESS) Instrument
Poster
We are developing a self-assessment survey instrument for K-12 computer science (CS) teachers to assess their knowledge of accessibility. This instrument is designed to provide a practical, research-based tool to help improve the accessibility of K-12 CS instruction by identifying teachers’ baseline accessibility knowledge.
Presenter: Dwi Maharrani
Co-Authors: Andrew Bennett, Nykema Lyndsey, Maya Israel
From Perceptions to Competence: A Learner Profile Analysis of K–12 Teachers’ AI Literacy
Poster
Presenter: Shan Zhang
Co-Authors: Shan Zhang, Ruiwei Xiao, Anthony Botelho, John Stamper, Ken Koedinger, Maya Israel
GPS-based spatial mobility as a marker for youth mental health
Poster
Presenter: XiaoyangJin
Co-Authors: XiaoyangJin
Understanding the Role of Generative AI in Developing Computational Thinking in K–12: A Scoping Review
Poster
Presenter: Maryam Babaee
Co-Authors: Pavlo D Antonenko, Maya Israel
Automated generation and scoring of Maze Reading Comprehension Assessments
Poster
Presenter: Hatice Kubra Karakis
Co-Authors: Xinyi Tai, Walter Leite
March 27
Storiza: An AI-assisted platform for improving the reading fluency and comprehension of K5 children
Demo
Storiza is a reading app that uses the innate creativity of elementary school children to facilitate reading by enabling students to create and illustrate their own stories. The app allows children to write story themes from their own interests and cultural backgrounds It uses generative AI to create and illustrate stories that matches the student’s interests and is aligned with the scope and sequence of UFLI Phonics program.
Presenter: Walter Leite
Elementary AI Unplugged
Demo
As Artificial Intelligence becomes a foundational literacy, elementary educators face the dual challenge of teaching complex concepts without overwhelming students or relying solely on devices. This presentation introduces a suite of “unplugged” lessons specifically designed to ground K–5 learners in the AI4K12 5 Big Ideas: Perception, Representation and Reasoning, Learning, Natural Interaction, and Societal Impact.
Presenter: Alexis Cobo
Co-Authors: Alexis Cobo, Meize Guo, Nykema Lindsey
Reading for Resiliency: Using AI and Human-Centered Design to Embed Resiliency Education in a Reading Curriculum
Demo
Presenter: Mariana Rebello
Co-Authors: Mariana G. Rebello, Megan R. Worth, Cathy M. Corbin, Joni Williams Splett
Preparing Preservice Teachers to Teach AI Literacy: From Learner to Teacher
Demo
This work describes our “observe-practice-reflect” approach to preparing preservice teachers to teach fundamental computational thinking (CT) and artificial intelligence (AI) concepts through a structured unplugged activity. First, we modeled instruction by demonstrating how to teach CT and AI concepts using a specially designed unplugged lesson. After the demonstration, preservice teachers developed their 5E lesson plans and practiced teaching CT and AI concepts in an informal after-school STEM club at local elementary schools.
Presenter: Meize Guo
Co-Authors: Meize Guo, Ali Rinehart, Gayle Evans
The AHA Project: Introducing AI and Microelectronics for Social Good
Demo
Presenter: Maryam Babaee
Co-Authors: Woorin Hwang, Clelia Perez Medina, Yessy Eka Ambarwati
CHECKPOINT: An AI-Assisted Platform for Misconception-Targeted K-12 Assessment
Demo
We developed CHECKPOINT, a web-based assessment platform designed to help educators create diagnostic assessments grounded in research on common student misconceptions. The platform leverages large language models to generate questions where each item and its distractors are tied to specific, documented error patterns in student thinking. Rather than automating the process entirely,
Presenter: Hongming (Chip) Li
Co-Authors: Hongming (Chip) Li, Seiyon Lee, Natalia Martín, Xintian Gao, Shan Zhang, Anthony Botelho
Artificial Intelligence Replacement Dysfunction (AIRD): A Call to Action for Mental Health Professionals
Poster
Artificial intelligence replacement dysfunction (AIRD) is a new, proposed clinical construct describing the psychological and existential distress that could be experienced by individuals facing the threat or reality of job displacement due to artificial intelligence (AI).
Presenter: Stephanie McNamara
Co-Authors: Stephanie McNamara
Automated Assessment of Oral Reading Fluency of Early Readers
Poster
Presenter: Krishna Niveditha Sudeep Kumar
Co-Authors: Jaiden C Magnan
Causal Moderation Analysis for Evaluating LLM-Generated Decodable Text in Early Reading
Poster
Presenter: Shen Qian
Co-Authors: Qian Shen, Walter Leite, Wonchae Lee, Sierra Evans, Sienna Perez, Wei Li, Jinnie Shin
Exploring Situational Interest in Microelectronics and EDGE AI among Middle Schoolers in a Museum Program
Poster
Presenter: Yessy Eka Ambarwati
Co-Authors: Yessy Eka Ambarwati, Woorin Hwang, Talar Terzian, Clelia Perez-Medina, Anany Sharma, Lauren Eutsler, PhD., Megan Barnes, Swarup Bhunia, PhD., Baibhab Chatterjee, PhD., Nicole Dominguez, Dillon Donnihue, Andrea Ramirez-Salgado, PhD., Pavlo “Pasha” Antonenko, PhD.
Human Story, Machine Scaffold: Building Inclusive Educational Futures Through AI Autoethnography
Poster
Presenter: Gabriel Costa
Co-Authors: Gabriel Costa
Learning Responsible AI Use through Experiential Model Manipulation with Google Teachable Machine
Poster
Presenter: Salah Esmaeiligoujar
Co-Authors: Deniz Erjan, Ran Gao
AI-astronauts – An Adventure Game for AI Literacy Development
Poster
Presenter: Ran Gao
Co-Authors: Deniz Ercan, Salah Esmaeiligoujar
Ethics in AI Education: A Systematic Review of Interventions and Frameworks
Poster
Presenter: Loraine Cisternas
Co-Authors: Clelia Perez-Medina
Generative AI in EFL Teacher Professional Practice: A Systematic Review of Research (2023-2026)
Poster
Presenter: Jamie Dale
Co-Authors: Bekti Febriarti
Developing AI Fluency: Moving Beyond Learning About or With AI
Poster
Presenter: Chaohua Ou
Co-Authors: Deniz Ercan, Salah Esmaeiligoujar
Generative AI Scaffolding for K-12 Inquiry-Based STEM Learning Across Levels: Evidence from Causal Inference
Poster
Inquiry-based learning (IBL) is widely recognized for fostering student agency and deep conceptual understanding in STEM education.
Presenter: Xintian Gao
Co-Authors:Qian Shen, Walter Leite, Avery Closser
Beyond the Blackbox of AI: Shifting High Schoolers’ AI Conceptions through Edge Intelligence
Poster
Presenter: Woorin Hwang
Co-Authors: Woorin Hwang, Clelia Perez Medina, Yessy Eka Ambarwati, Maryam Babaee